BuiltWithNOF
Tipp1

'Blurring' of the propeller!

If in AFP/D you see the propeller blades even at higher rotation speed, the following change in the tmd-file should fix the problem:

#
# Object Blade1
#
g Blade1
texture Blades.bmp 1 1
ambient 1.00 1.00 1.00
diffuse 1.00 1.00 1.00
1.00   <-- this value causes a blurring of the propeller!
specular 1.00 1.00 1.00
shininess 0.20
f tnv